Daily Archives: 30 March 2018

GC FSM available on the Unreal Marketplace

I am pleased to announce that version v1.0 of GC FSM is now available on the Unreal Engine Marketplace. The published version supports Unreal 4.19, but the code base is perfectly compatible with Unreal 4.18. I’ll make sure to upload a separate 4.18-compatible version in the next update, so that support is properly advertised. Also, ...