This third example project is a clone of the v1.1 project with the addition of the new features added in GC FSM v1.2 and v1.3:
Requirements: Unreal Engine 4.19.2, GC FSM v1.3.
This second example project is a clone of the v1.0 project with the addition of the new features added in v1.1:
Try now the playable HTML5 version of this example project.
Requirements: Unreal Engine 4.19.1, GC FSM v1.1.
This first example project shows how to make a basic FSM, how to use state classes with arguments and timeout transitions.
UPDATE: fixed missing dependency with the plugin version as downloaded from the Marketplace.
UPDATE: added functional tests.
Requirements: Unreal Engine 4.19, GC FSM v1.0.