Yearly Archives: 2019

GC FSM v1.7: Submachine States with History

Another “new feature” release in less than a month! Version 1.7 introduces the possibility to have Submachine States remember their history when exited, so that the next time they are re-entered they will start from where they were interrupted instead of re-starting from scratch! If you know what a Deep History Pseudo-state is in UML, ...

GC FSM v1.6: Save & Restore

in GC FSM. Posted 27 August 2019
Long time no see! It took so long but version 1.6 is now available with some new features! You can now save the state of the FSMs of your object and then restore the exact state at a later time. Snapshot objects are convertible to/from strings so you can also use them to serialize FSMs ...